Gamemodes

Gamemodes are the different play-styles that are present in Critical Strike. There are currently 3 main gamemodes in the game, with various other gamemodes exclusive to events.

Elimination
Elimination is the main gamemode of Critical Strike. The objective is simple: Fight other players and be the last one standing.

Deathmatch
Deathmatch is Elimination, but with a twist. Players can respawn after being eliminated, and after getting an elimination, players will go Overdrive, making them do more damage, but also take more damage.

Team Deathmatch
Team Deathmatch is just like normal deathmatch, rather players are on teams, and the team with the most KO's wins. Overdrive is replaced by Reboot, which happens when one of the teams are losing, to help get the losing team back on track.

Escort
Escort has a simple objective: There is a cart in one side of the map. The Red Team is dedicated to standing in the circle area of the cart and escorting it forward. The Blue Team is dedicated to stopping the cart from reaching the objective.

The maps that are or were available for Escort are: Winter Valley and Dragon Street.

Operation Christmas
Operation Christmas is the most difficult event gamemode of CS5 as of now. In Operation Christmas, all of the players are placed on one team, and the objective is to kill all 6 of the miniboss snowmen, and defeat the final boss.

Snowmen actively spawn throughout the match, and miniboss snowmen spawn every 5 snowmen killed. The miniboss snowmen order go as follows: Priest Snowman, Juggernaut Snowman, Gunner Snowman, Berserker Snowman, Wizard Snowman, Stalker Snowman. Each of the minibosses have different attacks and debuffs that they use on the player.